ACCELER8OR

Apr 29 2012

The Glorious Cyberpunk Handbook Tour (Mondo 2000 History Project Entry #9)

The book project, How To Mutate & Take Over the World, which we were to complete for Ballantine Books in six months was complicated enough — considering that we, at first, took the title seriously — and we were way too young, in terms of technology, to compose a handbook for a victorious fusion of transhuman enhancement with Anonymous revolution.  As St. Jude and I fluxed and floundered and she pinned the entire hope of a hacker revolution on cryptography (see cypherpunk), another branch of our own book company interrupted our flow.

We were contacted by Random House, the very parent company of Ballantine with an offer.  It seemed that Random House had contracted with Penn Jillette and Teller to write a short humor book titled The Cyberpunk Handbook.  They were pretty into this stuff, but they got too busy and dropped the project.  Somehow I was the second choice.  And since  I wasn’t going to be able to just  fill even a short humor book up entirely with bullshit (Penn and Teller will appreciate this), I again invited hacker genius St. Jude to be my partner in this minor crime against decency (both countercultural and mainstream, as you’re surely able to think through for yourselves).

Anyway, after at first trying to force me to get my agent to talk to their own imprint for approval (which would have cost us 15% of the entire $25k on offer), they caved and someone walked down the hallway in Rockefeller Center to make the arrangements.  We would have an extra two months to finish Mutate.  Meanwhile, we would rush to get them The Cyberpunk Handbook. 

I had a doomed feeling about the whole thing. Billy Idol had made his cyberpunk album and a billboard ad had appeared in the BART stations admonishing us all to “Join the Cyberpunks at AT&T.”  Virtually everyone within the culture was saying that the word Cyberpunk was no longer hip.  I was gonna get caught in the backwash… for half of 25k.  

Or less than that.  We got Mondo 2000 Art Director Bart Nagel on board for design, so now the book take would be split in thirds.  I visited Jude and hatched my simple minded scheme.  “Let’s get the advance and then insist on changing the title.”  Jude harrumphed vaguely.  And while I hunkered down still working on Mutate while awaiting the advance, Jude sat down and wrote many thousands of words of hilarious material that embraced the entire cyberpunk handbook concept.  Not only was I defeated, I was happily defeated.  She wrote so much great stuff that I hardly had to write anything!   Bart did a sweet design, the book was turned in, and we went back to making a hash of Mutate.

It took forever for Random House to finally print the book, putting it out barely before the release of Mutate, so that we would practically be competing with ourselves. And then they set up a short three city book tour…

In one appearance, in Northern Virginia just outside of DC, a paparazzi dude showed up, thinking we were celebrities!  “Dude, you took a wrong turn,” said I, while Jude cornered the fellow raving excitedly about the similarities between hacking and taking unapproved photos of famous people. I finally shooed him away, assuring him that nothing more interesting than a book reading to a handful of people was likely to happen.  Actually, something interesting might have happened.  This local couple — long time Mondo fans to be sure — had brought along their young daughter… if I remember correctly she was 14 and, well… I have to be honest, unfairly beautiful.  After we read and spoke and took questions, the three of them approached us.  The daughter, it transpired, identified with cyberpunk and she was going to throw a pie at me for selling out cyberpunk and turning it into a joke for Random House.  But she decided not to. “Damn!  Why not?!”  I asked.  After all, it would have made great theater and this would be about as close as I would ever come (hopefully) to fulfilling the Valerie Solanas part of my Andy Warhol fantasy.

So we had her go out to the car, get the pie and scrunch it in my face.  Bart took photos and I hope I might excavate them in time for the finished Mondo 2000 History Project.

Listen Up

Anyway, the inclusion of these fragments of my own memoir part of the M2K History Project here is all by way of introducing these enjoyable audio segments sent to me by Patrick Di Justo about meeting Jude, Bart and myself while we were in New York City for the tour.  The fact that Patrick thinks it was a long tour and that we were sick of each other is a perfect example of the contradictory memory aspect of the history project… and/or it only took us a few days to get sick of each other.

Anyway, listen up as Patrick Di Justo — who would go on to be a major contributor to Wired and Popular Science and a technology commentator for CNN — talks about his exciting times with us weirdos… and also Bart (nyuk nyuk nyuk).

1PDJ – Meeting RU Sirius – StJude-BartNagel-part 1 of 6

2PDJ – Meeting RU Sirius – StJude-BartNagel-part 2 of 6

3PDJ – Meeting RU Sirius – StJude-BartNagel-part 3 of 6

4PDJ – Meeting RU Sirius – StJude-BartNagel-part 4 of 6

5PDJ – Meeting RU Sirius – StJude-BartNagel-part 5 of 6

6PDJ – Meeting RU Sirius – StJude-BartNagel-part 6 of 6

 

Feb 14 2012

Cyberpunk SF/Mathematics Legend Rudy Rucker’s “Nested Scrolls”: An Interview

Both the funniest and the most scientific of cyberpunk SF’s fab four, Rudy Rucker’s autobiography Nested Scrolls is a laid back groove, in the best sense. It’s funny, real, a bit off center… yet friendly and so thoroughly engaging that I was sorry that it ended.  Maybe Rudy could live another life so that he could take us along, once again.

Aside from being a legendary SF writer and twice-winner of the Philip K. Dick Award for best paperback SF book of the year, Rucker has authored several seminal books in Mathematics and taught at the SJSU Department of Mathematics and Computer Science.  If that’s not enough, he’s also worked on several software packages.  Rucker books include Software, The Sex Sphere, Master of Space and Time, Postsingular, The Fourth Dimension and The Lifebox, The Seashell, and the Soul. 

He lives with his wonderful wife, Sylvia and has a bunch of really cool kids doing interesting things out in the world at large.  I interviewed him via email and — in a tradition we began at Mondo 2000  — he had to send me his answers twice before I acknowledged receiving them.

R.U. SIRIUS:  So I just read your autobiography, Nested Scrolls.  This is a pretty laid-back life in the grand scheme of things — no big drama — and yet you manage to make it very entertaining. Do you feel lucky (punk)?

RUDY RUCKER: My life has turned out better than I expected.  As a youth I didn’t know if  I’d be able to publish books; to raise a family; to find a good job, or even to live past forty.  I don’t know if luck is the right word, though.  It’s more a matter of me being a certain kind of person and of fate working out the consequences.

Becoming a writer isn’t like buying an instant-win lottery ticket.  You have to obsess over your writing for years.  But, at a meta level, I guess you could say it’s a matter of luck to have the kind of personality that makes you work that hard.  If you can call that luck!

In her journals, Susan Sontag says that, to be a writer, you need to be a nut and a moron — a nut to have the wit and the endurance, and a moron to persist.

The craft of writing is soothing to me.  When I don’t write for awhile, I’ll start wondering if I actually know how — maybe I’ve been kidding myself and lying to my friends?  But then when I get back into the work, I find that I have a well-honed capability, and it feels good to use it.  It’s almost like making something with my hands.

RU:  How is your life similar to cellular automata?

RR: As I mention in Nested Scrolls, seeing cellular automata in 1986 was a trigger that sent me into a metamorphosis — like a full moon that changes a man into a werewolf or a werepig.  I moved to California and became a computer hacker.

I need to explain that cellular automata are a type of self-generating computer graphics video.  You think of the pixels on your screen as cells.  With each tick of the system clock, the cells look at their nearest neighbors and use their tiny programs to decide what to do next.  Incredibly rich patterns arise: tapestries, spacetime diagrams, bubble chamber photos, mandalas—and they flow and warp like the shapes inside a lava lamp, never stopping, perennially surprising.

But you’re asking me how my life is similar to a cellular automata.  Well, I suppose I could say that my life, and my mental processes, divide up into specialized cell-like zones.  And information flows from zone to zone.  I evolve in gnarly and unpredictable ways.

Why unpredictable?  One of the biggest teachings that I’ve taken from my work with computers is that even a system with a simple rule produces unforeseeable outputs if you let it run for a little while.  This is particularly true for systems that operate in parallel and which repeatedly munch on the same material.  Which is exactly what the human mind does.

It’s folly to imagine that you can know exactly what you’ll be doing a year from now.

RU:  What’s Embry up to? Did he like Nested Scrolls?

RR:  You’re talking about my big brother Embry, who I mention numerous times in my autobio.  He’s five years older than me, and we weren’t all that close when we were little, although we did see a lot of each other, living in the same house.  In later years we became good friends.  The most memorable thing that Embry and I ever did together was to take a month-long scuba diving trip to the remote islands of Micronesia.  It was a landmark event, a once in a lifetime thing.

Embry’s back to living in Louisville, the town where we were born.  It’s interesting for me to go revisit the city from time to time. He read Nested Scrolls, and he didn’t exactly say that he liked it, but he’s not nit-picking me or arguing about details, which is a relief.  I’m sure that I remember some things differently than Embry does, and that I choose to emphasize different events than the ones he would prefer.  But I do think I depict him fondly.  And it seems like we’re still friends.  So I guess I got away with it.

Writing an autobio is kind of risky in terms of how your friends and family members are going to take it.  It’s wise to think ahead and to be a gentle when you’re writing, wise to have some empathy.

RU:  So did you take some stuff out, thinking better of it?  Conversely, as a fiction writer, did you make up part of your life?

RR: Sure, Nested Scrolls is a somewhat cleaned-up version of my life story.  This time I wanted to focus more on my intellectual development and on my relations to the people around me.  I did however write an earlier memoir that’s a more in the “my wild times” mode that you’re looking for.  This earlier book is All the Visions  — I wrote it in 1983, when I was thirty-seven.  It’s a memory dump of tales about wild things I did to seek enlightenment as a younger man, usually in the context of drinking or getting high.  I typed it on a single ninety-foot-long piece of paper, fully emulating Jack Kerouac’s legendary composition methods.  All the Visions appeared from a small press and is out of print now, but I plan to republish it as an ebook fairly soon.

Regarding your second question, I wouldn’t want to say that Nested Scrolls is a tissue of lies.  But I’m a storyteller, and I’ve told many of my anecdotes before.  As you tell and re-tell a story, you polish it, work on it, make it funnier, more succinct, more to the point.  You edit your memories like you’re editing a novel.

Revising my memories felt good.  That’s one of the pleasures of writing an autobiography.  You tweak your life so that things fit — and then the whole thing begins to make sense.

RU:  You wrote about becoming part of a literary scene, cyberpunk, and about how this felt like being a Beat writer.  But as we discussed recently in a conversation, you cyberpunks aren’t really close in the way that Ginsberg and Kerouac and Burroughs and Corso were, and you’re probably less extreme in how you’ve lived.  Do you agree?

RR:  Let’s start with some similarities between the Beats and the cyberpunks as groups.  We got publicity in the wider press; we were reviled by an establishment; stuffy critics continue to minimize our abilities; we advocated revolutionary views of our society; and our writings ushered in widespread cultural changes.  The end of the Eisenhower years in the case of the Beats; the coming of the Web in the case of the cyberpunks.

At one point I got interested in pushing the cyberpunk/Beat analogy as hard I could, and I wrote an essay suggesting these correspondences: William Gibson ~ Jack Kerouac, Bruce Sterling ~ Allen Ginsberg, Rudy Rucker ~ William Burroughs, John Shirley ~ Gregory Corso.  Gibson writes like an angel and has best-seller status.  Sterling is deeply interested in politics and in changing the world.  Rucker, the oldest, has a scientific streak and an antic sense of humor.  Shirley speaks and writes without the interference of socially-prescribed mental filters.  All of us have an implacable and unrelenting desire to shatter the limits of consensus reality.

Despite what I said to you in conversation, I do feel fairly close to Sterling, Gibson, and Shirley.  I’ve collaborated on seven short stories with Sterling, two stories with Shirley, and Gibson helped me develop the first chapter of my quintessential cyberpunk novel Wetware.

I see Shirley a couple of times a year, Sterling about once a year, and Gibson every three or four years.   So we are pretty close, but of course it’s hard to match the legends of Jack and Neal’s visit to Bill Burroughs’s farm, or Jack’s stays with Bill in Tangier and in Mexico City, or Bill’s unrequited crush on Allen, and so on.

And it’s also true that my life hasn’t been as romantic as the lives of the Beats.  Being a heroin addict, hitching back and forth across the country, having hundreds of gay lovers, living in destitution—all these adventures were denied to me. In some ways I wish my life had been that exciting.  But then I might not have written anything.

It’s possible that to someone on the outside, maybe my life does seem exciting.  After all, I got to work with R. U. Sirius and Queen Mu at Mondo 2000!  And one night at the Berzerkistan Mondo house in the 1990s, some people associated with your scene got me so high that I thought I’d been snatched by a time machine and transported to a holographic virtual room in the 2010s to be interviewed by some weird… oh wait, that’s actually happening right now, isn’t it?

Rudy w. Mondoids

 

RU:  I’ve always felt the voice of Philip Dick in your work, more than maybe I’ve ever said before.  There’s a certain whimsy in the way you present your characters reacting to strange situations in ways that are more offbeat than panicky.  Does that make sense?  Anyway, say a bit about Dick’s influence.

RR: Yes, I’ve definitely been influenced by Dick’s voice, his language-with-a-flat-tire quality.  I still think A Scanner Darkly is one of the funniest and saddest books I’ve ever read.  Dark oboes playing behind the stoner grins.  I like Phil’s California vibe, and, living in the San Francisco Bay Area for the last twenty-five years, I’ve gotten more and more imbued with his tone.

A few years ago I showed one of my SF novels in manuscript to a younger friend who’s a hot quantum physicist.  I wanted him to check the quality of my pseudoscience, the plausibility of my con.  But he went off on a tangent and started complaining that my characters weren’t surprised enough when weird things happened.  Like a giant cone shell snail would fly in and eat someone, and my characters would be like, “I’m glad the cone shell ate that shithead instead of us,” and then they’d go on with whatever insane task they were busy with.

I told that my friend that it would be boring to have my characters continually going, “I can’t believe this is happening!  Am I dead, drunk or dreaming?  How can this be real?  Blah, blah, blah.”  To me, being inside an SF novel is like being inside a surrealist painting, and you don’t want to waste time pretending to be shocked by the changes coming down.  You want to savor the weirdness and, where possible, keep kicking it up to higher levels.

You want a hero who’s a snickering nihilist, not a defender of the status quo.  At least to start with.  And then of course you put in some routine about coming to terms with your inner demons, finding your sense of empathy, and growing up at last.  You need that part for the book to be a novel.

One of the interesting things about Phil Dick is that you can never really tell when he’s putting you on.  And he doesn’t know either.  He’s working in that gap, where you just say anything—to see how it feels.  Does that make sense?

RU:  Do you have a lifebox?

RR: Okay, you’re talking about my notion that it’s possible to make a software model of yourself — a notion which goes back to my first published novel, Software of 1982.  And then people can have the illusion of talking with you, even after you’re dead.  I see lifeboxes as becoming a very big consumer technology.  A simple design is to have a lot of your personal online as a data base, and to have an interactive search tool for accessing this data base.

My autobiography is a lifebox in an older sense.  Moving beyond that, I’ve set up a primitive but functional lifebox of myself at the Rudy’s Lifebox website.  In principle my lifebox could be answering the questions in this interview, although the interviewer would need to be doing some edit work on the “answers.”

Many people are already producing a lot of online data on blogs and social networks.  If you follow someone’s posts closely enough you can indeed get a feeling of knowing them.  And as searching across blogs and social networks becomes simpler and more fluid, we’ll effectively be getting lifebox representations of many web users.

What’s the appeal of lifeboxes?  They make a weak form of immortality accessible to a wide range of people.  For most of us writing a book is quite hard. A key difficulty is that you somehow have to flatten the great branching fractal of your thoughts into a long line of words. Writing means converting a hypertext structure into a sequential row  it can be hard even to know where to begin.

If you have an effective search tool as the front end, it’s okay if your “memoir” is a disorderly heap of random personal factoids.  With the search working, the database becomes an interactive whole.  That’s really what a living personality is, come to think of it.  A mass of brain data with a so-called mind .

Dec 23 2011

Gibson & Leary Audio (MONDO 2000 History Project)

Here’s a little treat for the Christmas season.

In the process of organizing the MONDO 2000 History Project, I’m gathering up some rich media to post on the website version when it’s all complete.  What you have here is a fragment of a conversation between Timothy Leary and William Gibson.  Warning: You may need to listen to this through headphones to catch it all.

Download the audio file.

Backstory

We were working on our first Mondo 2000 issue. It was going to be the cyberpunk theme issue and we’d gotten interviews with the major cyberpunk SF writers, except Gibson. Gibson’s management wouldn’t put us in touch with him.  And then we heard that he was coming to the Bay Area and we turned up the heat, but his press agent had him set up for interviews with major outlets only and we were nobody and it was just a brick wall.  So somehow, Mu wound up on the phone with Leary complaining about this and Leary offered to let us transcribe a tape of him and Gibson in conversation about ideas for the game spinoff that would accompany the release of the film of Neuromancer — all of this being planned then — back in 1989.  Leary was going to lead the development of the game… at least conceptually. (Well, it was all conceptual, ultimately.)

So, the next day, we all showed up at a Gibson appearance in Berkeley radiating some kind of weird intense energy and Gibson was drinking warm beers and glancing nervously over at us while he signed books. We probably looked to him like some weird cult preparing a kidnapping. And after the line of autograph seekers cleared out, Mu strolled up with this insane bezoomny rictus grin that she has and told him that we were running this interview that Leary had done with him.  And he literally held the side of the desk like waves were making him seasick and shouted, “That was no interview!  That was a drunken business meeting!”

The article ran and Gibson eventually became friendly.  This edit from the tape features Leary and Gibson talking about the characteristics of Case (from Neuromancer) and then they go on to talk about William Burroughs.  I recommend listening through headphones.  Gibson’s voice is rather quiet.  There is also at least one other male voice that you’ll hear and that would be someone from Cabana Boy, the Production Company that had the rights to Neuromancer at the time.  If you hear a female voice, that would be Barbara Leary, who was Timothy’s wife at that time.

I recently interviewed Gibson for the MONDO project and he had this to say about his vague recollection: “I dimly remember being annoyed that that was going to be published. Mainly because I hadn’t been asked, I imagine.”

Edit: Now with cleaned up audio!
Download the audio file.

learyGibsonMP3_cleaned 10 minutes, 50 seconds "learyGibsonMP3_cleaned"

 

Nov 23 2011

Of Leather Wasps and the Inevitable Sex Component: Cyberpunk Heroines in The Girl with the Dragon Tattoo and Other Fiction

“Damaged, cyberpunk heroine”, “bisexual cyberpunk avenger”, “horny, cyberpunk hacker”… these are your Google results for Lisbeth + Salander + Cyberpunk, as featured in film reviews courtesy of Movieline, Telegraph, and the increasingly horny and irrelevant Rolling Stone (not a fan of the latter, sue me.)

But I am a fan of la protagonista cyberpunk, that bad ass mutha hacktivist/erotic dynamo, who wields her personal traumas as revolutionary fuel rather than continue breast-feeding a chauvinistic society by posing her pierceless, inkless, and character-bereft/Barbie body type (typically while naked but for elongated reptiles or butchered mammalian follicles) so that the dominant gender of the world might beat off before buying whatever alcoholic beverage the Kardashians are pimping and illegally squander finances that don’t belong to them.

Curiously, only a handful of non-film review, Googleable commentary make the connection that The Girl with the Dragon Tattoo’s Lisbeth Salander is cyberpunk.  So what is a cyberpunk exactly?  Those of you who frequent Acceler8or or have partied with RU would know this already, but another search of ye ol’ engines will find you transhumanism virgins the following definitions:

*  ”…hackers, rockers, and other cultural rebels, clinging to a cult of individualism in a culture characterized by corporate control and mass conformity. [Those] adept at appropriating the materials of popular culture and making them speak to alternative needs and interests… [who] also know how to tap into the vast digital database to access information about corporations and their secret conspiracies, or to spread resistant messages despite powerful mechanisms of top-down control.”  

* “…marginalized, alienated loners who lived on the edge of society in generally dystopic futures where daily life [is]  impacted by rapid technological change, an ubiquitous datasphere of computerized information, and invasive modification of the human body.”  

*  ”[individuals that are] manipulated, placed in situations where they have little or no choice… anti-heroes who call to mind the private eye of detective novels. This emphasis on the misfits and the malcontents is the “punk” component of cyberpunk.”

“[those who embrace and express the] “dark” ideas about human nature, technology and their respective combination in the near future.”  (This particular site goes on to clarify that: “Clearly, Cyberpunk is not an exact concept. Its meanings vary.”)

So from this we might conclude, a cyberpunk is something of a morphable, hacktivist samurai, enhanced by metal for cosmetic effect and/or simply to exist as more efficacious meat in a world controlled by abusive, self-interested CEO’s.  Not entirely dissimilar to the world we already inhabit.  How lurid indeed.

Fortunately, cyberpunks embrace the lurid —  Lisbeth Salander, in particular, with her dark clothing, dark past, and dark hair (though she’s a natural ginger). Her creator, Stieg Larsson, describes Lisbeth as a 24 year old woman with the stunted body of a primal adolescent, who nonetheless moves with the focused speed of a tarantula and who can successfully integrate amongst neurotypicals when necessary.  I could remark on his further description of her as “Asian-looking” as being redundant to having said she resembles a perpetual teenager, but that might make me sound like the racist I sometimes am.

Is it cyberpunk to be racist?  It certainly isn’t progressive.  But neither, necessarily, are the topical projections for a cyberpunk heroine.  An image search for “cyberpunk” will get ‘cha this.  Note, if you will, how many topless, pantsless, or pigtailed schoolgirls you see here.  Of course, Hollywood reckons the concept of cyberpunk be safe enough for middle America (i.e., Trinity from the mutedly palatable Matrix and whoever-the-hell Olivia Wilde played in Disney’s Tron).  Yes, per the little boys running film studios and the other ones coding visuals of steel-enhanced flesh, you’d think all a cyberpunkess offers is an asymmetrical haircut, hard-on promotion, and novel alleys for fashion marketing.

But Lisbeth Salander (in the book, at least) doesn’t stop there- she demands societal accountability.  That’s why Larsson wrote the Millennium series (under the original title: “Men Who Hate Women”), to avenge the rape of a 15 year old girl witnessed in his youth.  Similarly, our protagonist Lisbeth Salander suffered abuse first by her father, then a host of other paternal figures.  Does she really need to be sexualized to the extent aspiring graphic novelists and Hollywood illustrators would have her be?  Will that reclaim the power taken from her by those who only (mis)valued her sexuality to begin with?

Now, the future should definitely be sexy; but it would have to be so through greater individual morphological tolerance, not just fancies of lady robots touching each other, or a uniform of long black trenches with slits up to Lady Gaga’s much-debated vagina.  Which brings me to the unavoidable comparisons between Lisbeth Salander and formative cyberpunk heroine: Molly Millions.

Both Stieg Larsson’s and William Gibson’s progeny work in security, prefer their coffee black, and enjoy sex at their initiation.  Both also have a sense of humor about their often-leather clothing:  Millions sporting cherry red cowboy boots with Mexican silver tips; Salander opting for t-shirts featuring ET and slogans like “Armageddon was yesterday – today we have a serious problem.”  And while Lisbeth isn’t modified for sealed eye sockets with computerized tickers and retractable scalpel blades, she was born to purpose.  Though disparate to Millions, who Gibson writes was born to “tussle” (“guess it’s just the way I’m wired,” Molly explains), Salander was born wired for photographic memory.

Yes, both were also employed as subordinate meatpuppets (albeit, Lisbeth not necessarily electively so).  It’s no wonder the cyberpunkess would employ sex for empowerment, but it’s so much more than being “deadly” and “hot”, as Gibson himself admitted (on tweets, apparently… perhaps the douchiest soap box since douche soap… boxes).  But even if Neuromancer was “the first time we had encountered a woman who was primarily a weapon,”  that’s all he saw Molly as, right?  Fortunately, Larsson didn’t limit Salander as such.  He wasn’t inspired by men in his birthing of Lisbeth, like Gibson seemed to be in how he modeled Molly after Bruce Lee and Clint Eastwood.  No, Lisbeth is something fascinating all her own — actually, most like a combination of Millions and Gibson’s Neuromancer hacker protagonist, Case.

So why build characters by just swapping gender roles?  Why not define new genders, where no one’s the weaker because it’s anatomically dickless.  Anything else is luddism, I say — particularly the lingering view of women as legal prey.  And even if luddism is innate (which I’ve sort of already proved by my Asian jab), surely it will be eradicated during enhancement, and rightly so.

Screw labels, Salander effectively communicates.  And so I arrive at this:

* Gibson said it in a short story somewhere.  ”Cyberpunk is the stuff that has EDGE written all over it… Now ask me how I’d define EDGE.  Well, EDGE is not about definitions.  To the contrary, things so well known that they provide an exact definition can’t be EDGE.  They probably once were but now they aint.  SO DON’T TRY TO DEFINE IT!!!”

I reckon my cyberpunkess personality would first be modified to maintain a chemical serenity equal to that which occurs prior to falling asleep… which for anxious little me, is unfailingly when I achieve uptmost clarity (and prowess) of being.  I don’t personally care for leather (the wearing of it at least), but I’d probably consider some defensive augmentations, like maybe a kind of concentrated ocular laser that causes the assholes a female unavoidably encounters when walking just about anywhere in human view to suffer acute epididymal hypertension should they voice unsolicited vulgarities.

For further reading on “Formidable Female Protagonists in Science Fiction by Decade” 

Oct 18 2011

“Extreme Futurist Fest” in Los Angeles: Interview With Creator Rachel Haywire

Hank Pellissier: Hi Rachel. Tell me your biography?

Rachel Haywire: I grew up in the Human 1.0 suburbs of Southern Florida. I was kicked out of my home at 16 and sent to a mental institution. From there I went to live on the streets of San Francisco and became a performance artist. This lead to me becoming a writer, blogger, musician, model, social commentator, memetic engineer, and entrepreneur. I’ve traveled across all of the United States and most of Canada. I went to Israel for my Birthright trip and lived in Berlin and Dresden for 3 months to study abroad. I’ve also been to Amsterdam and Brussels while following my favorite band Einstürzende Neubauten. I’d love to go to Paris since this is the capital of Bohemia but I think I would need to learn some French first. My father was a prosecutor for the state of Miami who passed away when I was 18. My mother was a posh social hacker who worked her way into the Jewish MENSA crowd. I always thought Jewish people were too intelligent to be into Creationism. I currently live in Los Angeles.

Hank Pellissier:  How did H+ happen to you?

Rachel Haywire: I started writing Acidexia in 2001… My intro to H+ was Nietzsche, William Gibson, Robert Anton Wilson; then I got into tech and science aspects of H+ due to my desire to improve my body… that had physical problems associated with Asperger’s Syndrome. Then my interest in mind uploading and biohacking developed, since I was already into body modification and radical self alteration. Then Open Source DNA brought everything full circle. I’m a DIY Transhumanist due to my non-conventional approach to the movement.

Hank Pellissier: What do you call your fashion sense?  

Rachel Haywire: Cyberpunk-Glam. Fashion is very important because DIY Transhumanism includes becoming our ideal versions of ourselves. Our Tyler Durdens. Forget about Cosplay. It’s time for us to become our own Superheroes and the first way for us to do this is through fashion.

Hank Pellissier: Would you like it if Natasha Vita-More was your mother?  What if Ray Kurzweil was your father and Aubrey de Grey was your uncle?  

Rachel Haywire: If Natasha Vita-More was my mother I’d ask her to do a photo shoot with me. She would dress up like an angry cyberpunk and I would dress up like a fancy academic. We would parody the stereotypical media images of ourselves through one another and I’d hope for it to be a mother-daughter bonding experience that she wouldn’t kill me for. If Ray Kurzweil was my father and Aubrey de Grey was my uncle we would obviously need a Transhumanist Family BBQ. I would call it the Singularity is Beer.

Hank Pellissier: Are you stepping up to lead a younger generation of H+ers?

Rachel Haywire: I suppose I am… but it is the younger generation of H+ers that allow this movement to exist. I am only one person. Without my friends and supporters there would be no younger H+ generation.

Hank Pellissier: Tell me about the Extreme Future Fest?  

Rachel Haywire: You can check out http://extremefuturistfest.info where we just announced our first list of speakers and the conference venue at Courtyard Los Angeles Marina del Ray. It is taking place from December 16th to 17th. The website was designed by my friend Sniff Code who is also the author of the cyberpunk classic CLONE. We plan to have Scientists discussing all things Transhumanist alongside visual-oriented Futurist bands alongside hackers and philosophers screening their films and displaying their artwork. We wish to bridge the gap between the counterculture and academia and show that what unites us is our intelligence and forward-thinking approach as opposed to our level of economic or social status. I have partnered with Michael Anissimov of the Singularity Institute for the Extreme Futurist Festival and he has been a great person to work with all around. Through working with Michael, I feel like my ideas have finally reached the mainstream. He helped me to get to this point without having to obey or conform.

Hank Pelllissier: You’re also running a Facebook page called “Humanity 2.0.” -What’s that about?

Rachel Haywire: I got the idea for the Human 2.0 Council through leaving Transhuman Separatism.  I was very reactionary during the time I started Transhuman Separatism and quickly realized I was making a fool out of myself with my juvenile idealism.  The Human 2.0 Council was a way for me to continue to connect artists and radical thinkers of the new generation while leaving the baggage of Transhuman Separatism behind. Our discussions range from nanotechnology to the viability of the Singularity to the Anonymous subculture to industrial music. There is a bit of everything in H20 which is why I love it. Our main goal right now is the H20 Ministry of Education which my friend Kim Solez is the leader of. Our idea is to create a real life Xavier’s School for the Gifted. We want an alternative academic institution that caters to the interests of Human 2.0 as opposed to the interests of public education. We have many professors who are already on board and are very excited about what this could mean for the future of education. The main problem right now is our lack of funding. Many of us are struggling artists and we view what I call poverty of the working class intelligenstia as a major obstacle in regards to us achieving our goals.

Hank Pellissier: What are your global goals?  

Rachel Haywire: My dream is for a world in which human suffering is abolished. David Pearce was a big inspiration to me with his Abolitionist movement. I would like to change society by bringing the newer generation of Transhumanists onto the map and showing that a counterculture of intelligent people is not an oxymoron. I want to see technology widely available to the youth. I want to see an end to groupthink and an explosion of free thought. I would like to see the bankers on Wall Street lose their power and be replaced with powerful thinkers and innovators who would be much better equipped to be the 1%.

 

Oct 14 2011

Is Stiff Academia Killing Mental Evolution?

One thing I have noticed about the Transhumanist community is that there is a division between the academic crowd and the consciousness expansion crowd. Previous Transhumanist movements have battled on idealistic grounds for the notion of what Transhumanism was really about. Was it the hard scientific outlook with the academic credentials and PowerPoints or was it the consciousness expansion outlook with the mind altering psychedelics and technological revolution? Was the hard academic current stopping the freethinking cyberpunk current from being viewed as Transhuman and was the freethinking cyberpunk current stopping the hard academic current from being taken seriously?

I used to say that the stiff academics were killing mental evolution and I completely sided with the freethinking cyberpunk current. Yet I have recently come to the realization that both currents of Transhumanism are equally important. As freethinking cyberpunks we need hard academics to build a sustainable movement or we will simply come off like a bunch of techno-hippies.

I do, however, wish to address a part of academia that has been upsetting me for a while. I’m talking about the anti-philosophy part which states that philosophy is irrelevant to Transhumanism because we now have technology. The “why have discussions on philosophy when we can build new machines?” people. They are the ones who are killing mental evolution because they dismiss philosophical discourse on the future as all talk and no action.

The last time I checked it appeared that philosophical discourse was required for action to exist in the first place. Would we be able to build new machines if we didn’t philosophize about technology? Why would we want to live in a society of robot builders if we couldn’t even theorize about what we were building? All talk and no action is a definite waste of time but all action and no talk is a cold society devoid of free thought and revolution. I feel that we need a mixture of both. We need the talk and we need the action. We need the techno-hippies who have just discovered LSD and Robert Anton Wilson to throw the raves and we need the MIT graduates to advance genetic research and throw the conferences. We need each and every person in this movement.

Transhumanism has split off into a bunch of different currents and in 2011 this has reached a level so meta-meta-meta that there are at least 30 different groups on Facebook for different currents of Transhumanism. Recently someone in the Singularity Network group asked a question to the effect of “why was I just added to 15 different Transhumanist groups?” Can we blame the hard academic elite or can we blame the petty infighting that every movement inevitably has to deal with? Should we be placing any blame in the first place or should we be embracing the splintering off of so many new movements?

In the end, I believe every MIT graduate was once a freethinking cyberpunk or — at the very least — they embraced these ideals in their youth. I also believe that every freethinking cyberpunk would benefit from a more academic education so they could turn their visions into realities via technology and scientific theory. The only thing killing mental evolution is the idea that ideas are no longer important because … “Hey! Check out those robots over there… and stop talking.”

Jun 26 2011

Developing Worlds: Beyond the Frontiers of Science Fiction

The future will not be a monopoly of the current superpowers, but lies in the hands of tech-savvy youth from around the world, trying desperately to survive at all costs in an increasingly asymmetrical world.


Imagine a young African boy staring wide-eyed at the grainy images of an old television set tuned to a VHF channel; a child discovering for the first time the sights and sounds of a wonderfully weird world beyond city limits. This is one of my earliest memories; growing up during the mid-nineties in a tranquil compound house in Maamobi; an enclave of the Nima suburb, one of the most notorious slums in Accra. Besides the government-run Ghana Broadcasting Corporation, only two other television stations operated in the country at the time, and satellite television was way beyond my family’s means. Nevertheless, all kinds of interesting programming from around the world occasionally found its way onto those public broadcasts. This was how I first met science fiction; not from the tomes of great authors, but from distilled approximations of their grand visions.

This was at a time when cyberpunk was arguably at its peak, and concepts like robotics, virtual reality, and artificial intelligence were rife in mainstream media. Not only were these programs incredibly fun to watch, the ideas that they propagated left a lasting impression on my young mind for years to come. This early exposure to high technology sent me scavenging through piles of discarded mechanical parts in our backyard; searching for the most intriguing sculptures of steel from which I would dream up schematics for contraptions that would change the world as we knew it. With the television set for inspiration and the junkyard for experimentation, I spent my early childhood immersed in a discordant reality where dreams caked with rust and choked with weeds came alive in a not-so-distant future; my young mind well aware of the process of transformation occurring in the world around me; a world I was only just beginning to understand.

I am only now able to appreciate the significance of this early exposure to high technology in shaping my outlook on the world. From my infancy I became keenly aware of the potential for science and technology to radically transform my environment, and I knew instinctively that society was destined to continue being reshaped and restructured for the rest of my life. Mind you, I am only one of many millions in a generation of African children born during the rise of the global media nation; children raised on Nigerian movies and kung-fu flicks; Hindi musicals and gangster rap; Transformers, Spider Man, and Ananse stories; BBC, RFI, and Deutsche-Welle TV; the Nintendo/Playstation generation. Those of us born in this time would grow up to accept the fact that the only constant was change; that the world around us was perceptibly advancing at an alarming pace; that nothing would ever remain the same.

Just as my limited exposure to advanced technology shaped my outlook on the world for years to come, the youth of the developing world today are being shaped by far more radical technologies to which they now have unprecedented access. The result is the rise of a completely different mindset from the ones that has dominated the developing world until very recently; a growing recognition among these youth of the immense potential for science and technology to induce tangible social change. The role of social networking in facilitating the Bouazizi and Tahrir Square revolutions is perhaps one of greatest testaments to that fact, but it is not the first, and far from the last. What happens when third world youth gain increasing access to technologies that were practically unimaginable just a few years earlier? What happens if this trend continues, say, fifty years into the future? And whose job is it to answer these questions? Science fiction writers, of course.

This train of thought leads to realization that the boundaries of contemporary science fiction lie not in the Wild Western frontiers of outer space, but in the forgotten corners of our planet. I created the AfroCyberPunk blog in order to share some of these insights and questions with the world. The overwhelming response it generated was the first indication that the literary world was beginning to take an interest, but there are more signs that we are at the beginning of a global awakening to the role of the developing world in the future of science fiction. My own novel-in-progress began as a cyberpunk thriller set in a future North America, simply because whenever I tried to imagine an African future I found myself having to deal with issues I wished someone else had already dealt with; having to answer questions I wished someone else already had. I realized that I had no groundwork; no foundation whatsoever, and that to imagine a future Africa I would have to begin from scratch.

From the first time Western civilizations came into full contact with the developing world until today, we have primarily been net consumers of foreign technology, and the result of this asymmetrical relationship is that the mechanisms for development and regulation of technology simply do not exist in our parts of the world to the same level of sophistication as they do in the developed world. We are now observing what happens when developing societies acquire thousands of years of technological innovation within the space of a few years. I can only imagine what goes through the mind of young boys in Nima today as they surf Facebook across 3G networks on smart phones, Skype with friends all over the world, or go shopping online with someone else’s credit card. We clearly are sailing headfirst into uncharted waters, and the mapmakers—science fiction writers of the world—are only now scrambling to plot the course of our future.

Since I began writing my novel more than two years ago, the story has undergone a transformation which parallels the same trend that I see beginning in science fiction; a bold move out of largely familiar territory towards the developing worlds on the frontiers of the contemporary imagination. This article from The Independent sums up my sentiments quite succinctly, citing Nnedi Okorafor, Ian MacDonald, Lauren Beukes, Paolo Bacigalupi, and Alastair Reynolds as writers whose award-winning works herald a changing trend in the settings of contemporary science fiction novels, while District 9 and Kajola represent noteworthy attempts by African movie-makers to break into the science fiction genre. Through the course of this decade, we can expect to witness the emergence of a new brand of science fiction; one which makes the developing world central — rather than peripheral — to its narrative.

It’s becoming increasingly apparent that the future will not be a monopoly of the current superpowers, but lies in the hands of tech-savvy youth from around the world, trying desperately to survive at all costs in an increasingly asymmetrical world. Youths from Asia, the Middle East, Latin America, and Sub-Saharan Africa represent the single largest subgroup of the human population, and with the aid of advanced technology they will go on to shape the geopolitical destiny of our civilization. Science fiction has a lot of catching up to do in order to chronicle this new frontier in which the developing world plays a defining role; a frontier that has been neglected by mainstream science fiction for just about long enough. I’m proud to count myself among the new wave of writers exploring the immense potential of developing world science fiction, and I now look to the future with a renewed sense of anticipation, because the future I’ve waited for all my life is finally coming home.